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<title>Redemptive Games for Yeru-Shalem</title>
<link>http://www.global-report.com/thehope/</link>
<description></description>
<language>en</language>
<copyright>2013 Global-Report</copyright>
<lastBuildDate>Sat, 25 May 2013 16:02:00 +0000</lastBuildDate>
<pubDate>Sat, 25 May 2013 16:02:00 +0000</pubDate>
<image>
	<url>http://http://www.global-report.com/img/logosml.jpg</url>
	<title>Redemptive Games for Yeru-Shalem</title>
	<link>http://www.global-report.com/thehope/</link>
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<item><title>Disarming the Iranian Bomb Game</title><description>&lt;table&gt;&lt;tr&gt;&lt;td&gt;&lt;img src=&quot;http://www.global-report.com/thehope/images/en/171_t.jpg&quot; border=&quot;0&quot; /&gt;&lt;/td&gt;&lt;td valign=&quot;top&quot;&gt;A short article about designing a game for disarming the Bomb + additions, illustrations and references&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</description><link>http://www.global-report.com/thehope/a171-disarming-the-iranian-bomb-game</link><pubDate>Sun, 19 Aug 2012 10:46:32 +0000</pubDate></item><item><title>Enhancing AMITY through Knowledge Architecture</title><description>&lt;table&gt;&lt;tr&gt;&lt;td&gt;&lt;img src=&quot;http://www.global-report.com/thehope/images/en/169_t.jpg&quot; border=&quot;0&quot; /&gt;&lt;/td&gt;&lt;td valign=&quot;top&quot;&gt;… we are.. dealing with actors who interact and their evolving meshes ...  The quality and quantity conserved and generated in this interaction is AMITY, or, if you prefer it, LOVE….  Gordon Pask.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</description><link>http://www.global-report.com/thehope/a169-enhancing-amity-through-knowledge-architecture</link><pubDate>Mon, 06 Aug 2012 12:06:31 +0000</pubDate></item><item><title>Survey of &quot;The HEJERA Games&quot;</title><description>&lt;table&gt;&lt;tr&gt;&lt;td&gt;&lt;img src=&quot;http://www.global-report.com/thehope/images/en/156_t.jpg&quot; border=&quot;0&quot; /&gt;&lt;/td&gt;&lt;td valign=&quot;top&quot;&gt;&quot;Computer Games for Social and Spiritual Development - summary of the HEJERA Games&quot;,  Article in Glanville R and G. de Zeeuw (eds.) &quot;Mutual uses of Cybernetics and Science&quot;, Special issue of Systematica, the Journal of the Systeemgroep Nederland, 1991.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</description><link>http://www.global-report.com/thehope/a156-survey-of-the-hejera-games</link><pubDate>Fri, 04 May 2012 10:33:03 +0000</pubDate></item><item><title>&quot;The HEJERA GAMES&quot; Introduction</title><description>&lt;table&gt;&lt;tr&gt;&lt;td&gt;&lt;img src=&quot;http://www.global-report.com/thehope/images/en/155_t.jpg&quot; border=&quot;0&quot; /&gt;&lt;/td&gt;&lt;td valign=&quot;top&quot;&gt;An introduction (1989) to the first  design round of the Jerusalem Games, their objective and an early cast of protagonists&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</description><link>http://www.global-report.com/thehope/a155-the-hejera-games-introduction</link><pubDate>Fri, 04 May 2012 09:56:58 +0000</pubDate></item><item><title>PLAY FOR THE PEACE OF JERUSALEM</title><description>&lt;table&gt;&lt;tr&gt;&lt;td&gt;&lt;img src=&quot;http://www.global-report.com/thehope/images/en/109_t.jpg&quot; border=&quot;0&quot; /&gt;&lt;/td&gt;&lt;td valign=&quot;top&quot;&gt;Designing Multiuser Multidimensional (5D) games to cater for the new Cyber-Pilgrims navigating the Holy City between doom and world redemption, realizing the prophetic future global role of Jerusalem-Zion (and Raegge Redemption Songs).&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</description><link>http://www.global-report.com/thehope/a109-play-for-the-peace-of-jerusalem</link><pubDate>Wed, 08 Sep 2010 13:42:50 +0000</pubDate></item><item><title>VIDEO CLIP DEMO FOR THE JERUSALEM GAMES</title><description>&lt;table&gt;&lt;tr&gt;&lt;td&gt;&lt;img src=&quot;http://www.global-report.com/thehope/images/en/22_t.gif&quot; border=&quot;0&quot; /&gt;&lt;/td&gt;&lt;td valign=&quot;top&quot;&gt;Video clips showing the (5D) movement of the players and their souls through space - the labyrinth of alleys, gates and shrines of Jerusalem; through time - past and future wars and future peace-making and Redemption; and THROUGH ALTERING SPIRITUAL STATES&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</description><link>http://www.global-report.com/thehope/a22-video-clip-demo-for-the-jerusalem-games</link><pubDate>Thu, 25 Jun 2009 19:33:14 +0000</pubDate></item><item><title>VIRTUAL NEW JERUSALEM GAMES SYSTEM</title><description>&lt;table&gt;&lt;tr&gt;&lt;td&gt;&lt;img src=&quot;http://www.global-report.com/thehope/images/en/8_t.jpg&quot; border=&quot;0&quot; /&gt;&lt;/td&gt;&lt;td valign=&quot;top&quot;&gt;VR Jerusalem Temple-City/Interfaith Interface, transforming Jerusalem from WWIII threat to global peacemaking facility via Massively Multiplayer Games&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</description><link>http://www.global-report.com/thehope/a8-virtual-new-jerusalem-games-system</link><pubDate>Fri, 13 Mar 2009 17:47:04 +0000</pubDate></item></channel>
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